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Unity Transport 0.5

Discussion in 'Entity Component System' started by sietse85, Dec 10, 2020.

  1. sietse85

    sietse85

    Joined:
    Feb 22, 2019
    Posts:
    99
    When will the docs of Unity Transport 0.5 be updated? Especially the usage of the fragmentation pipeline? Thanks.
     
    Orimay likes this.
  2. sietse85

    sietse85

    Joined:
    Feb 22, 2019
    Posts:
    99
    Hello is this still in development? I am about to switch my NetCode to LiteNetLib.
     
  3. sietse85

    sietse85

    Joined:
    Feb 22, 2019
    Posts:
    99
    * crickets chirping *
     
    dannyalgorithmic likes this.
  4. Kmsxkuse

    Kmsxkuse

    Joined:
    Feb 15, 2019
    Posts:
    297
    Yep. I've had better luck with multiplayer with Websockets and WebRTC duo. The handling, unpacking, and registering network events was then done manually and honestly not very efficiently.