How should I fix this? I have gameobjects containing prefabs of one object. This prefab is used in many different objects as childobjects but when I turn on the game they are no longer prefabs. I want to change the prefabs in one of my objects, OutsideInventory, to be fully transperant, there but not visable.
Prefab functionality is a editor-only, design-time only feature. Whatever you're trying to do - I'm having trouble understanding - you will need to do all the instances you have present in the scene.