Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. Join us on March 30, 2023, between 5 am & 1 pm EST, in the Performance Profiling Dev Blitz Day 2023 - Q&A forum and Discord where you can connect with our teams behind the Memory and CPU Profilers.
    Dismiss Notice

Unity Tiny - Sprite Atlas / Texture Sheet

Discussion in 'Project Tiny' started by Rangerz132, May 31, 2022.

  1. Rangerz132


    Feb 3, 2019
    Hi, I wanted to know if you guys had the opportunity to create a custom Texture Sheet feature. My game is composed of many many animations and I would like to improve the performance.

    At the moment, I'm using the technique used in the TinySpaceShip demo. The issue is that there are a lot of drawcalls... When I take a look at the profiler, I can see that the CPU Rendering is taking the major priority.