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Unity Tile Palette

Discussion in '2D' started by BIGMAC123456, Jun 12, 2022.

  1. BIGMAC123456

    BIGMAC123456

    Joined:
    Mar 24, 2022
    Posts:
    2
    Hello I have a problem with the tile palette from unity. I am very new to game making with unity. I tried to make a endless runner and right now I tried to make the level generation. I set the start position (from new level parts that are being generated) to the end of the start level part. But whenever I try to paint something on it the position changes (see photos). How can I make all that to stay on the position? Screenshot 2022-06-12 201752.png Screenshot 2022-06-12 201738.png
     
  2. ChuanXin

    ChuanXin

    Unity Technologies

    Joined:
    Apr 7, 2015
    Posts:
    1,068
    Hi, it seems that you have selected different GameObjects in each image. Could you check the Transform's position for the "map" GameObject (as well as the parent "Grid" GameObject) and see if they are expected?
     
  3. BIGMAC123456

    BIGMAC123456

    Joined:
    Mar 24, 2022
    Posts:
    2
    THank you for your answer but I already got it fixed (; I had to change to 'pivot' mode