A few comments on the new Unity Terrain - HDRP Demo Scene: * water looks like a mirror, here's room for improvement * personally I'd have loved to see the light anchor script advertised, it's really awesome and I only found out by accident that it exists. Just attach it to the directional light (Morning Sun in the demo case) and adjust the orbit and elevation rather than some x/y vector numbers: * the diffusion profiles didn't get applied after installation, I had to apply them manually * VFX would have been nice, e. g. the butterflies and dust that already come with the default hdrp demo. Or birds would have been even better, i. e. give the scene some life. But I guess that isn't the core point of that demo. * showing off godrays and cloud shadows with dramatic lighting just as an example would be nice. Unity is capable of doing that, but having proper settings for everyone as an example is always helpful * What is the license of the asset? I didn't find anything about Unity Companion License. So I guess we aren't allowed to use e. g. grass and textures in our open source demo scenes and put them on github? The demo is very awesome, thanks a lot for sharing!