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Unity/TeamCity/CommadLine Video Encoder Build Issue

Discussion in 'External Tools' started by ABSZing, Aug 10, 2017.

  1. ABSZing

    ABSZing

    Joined:
    Aug 8, 2017
    Posts:
    4
    Hi,

    I am trying to use TeamCity to generate a build using unity and so far it has been fine.

    But recently only when I build through TeamCity I get this error when trying to play a video using Unity's video player:

    Could not find material Hidden/VideoDecode

    (Filename: C:/buildslave/unity/build/Runtime/Video/Base/VideoYUV420Convert.cpp Line: 803)

    Could not find video decode shader pass YCbCr_TO_RGB1 in shader <not found>

    (Filename: C:/buildslave/unity/build/Runtime/Video/Base/VideoYUV420Convert.cpp Line: 863)

    Could not find video decode shader pass YCbCrA_TO_RGBAFull in shader <not found>

    (Filename: C:/buildslave/unity/build/Runtime/Video/Base/VideoYUV420Convert.cpp Line: 863)

    Could not find video decode shader pass YCbCrA_TO_RGBA in shader <not found>

    (Filename: C:/buildslave/unity/build/Runtime/Video/Base/VideoYUV420Convert.cpp Line: 863)

    Could not find video decode shader pass Flip_RGBA_To_RGBA in shader <not found>

    (Filename: C:/buildslave/unity/build/Runtime/Video/Base/VideoYUV420Convert.cpp Line: 863)

    Could not find video decode shader pass Flip_RGBASplit_To_RGBA in shader <not found>

    (Filename: C:/buildslave/unity/build/Runtime/Video/Base/VideoYUV420Convert.cpp Line: 863)

    Could not find video decode shader pass Flip_SemiPlanarYCbCr_To_RGB1 in shader <not found>

    (Filename: C:/buildslave/unity/build/Runtime/Video/Base/VideoYUV420Convert.cpp Line: 863)

    Could not find video decode shader pass Flip_SemiPlanarYCbCrA_To_RGBA in shader <not found>

    (Filename: C:/buildslave/unity/build/Runtime/Video/Base/VideoYUV420Convert.cpp Line: 863)

    Could not find video decode shader pass Composite_RGBA_TO_RGBA in shader <not found>

    (Filename: C:/buildslave/unity/build/Runtime/Video/Base/VideoYUV420Convert.cpp Line: 863)
    This error does not show if I run a manual build through Unity only.

    What is generating this error?

    Thanks in advance.
     
  2. ABSZing

    ABSZing

    Joined:
    Aug 8, 2017
    Posts:
    4
    Ran some more tests and managed to replicate this by manually running the editor from the command line using batch mode.

    So possibly a command line issue, not a TeamCity one.

    Edit: To clarify, running the build through the command line utilises the BuildPipeline.BuildPlayer function. Whereas, The manual editor build uses the Build option in the player settings.
     
    Last edited: Aug 16, 2017
  3. ABSZing

    ABSZing

    Joined:
    Aug 8, 2017
    Posts:
    4
    I found a workaround for this issue.
    I set up the call to the BuildPipeline.BuildPlayer and added it as a Menu Item inside of Unity.
    This Menu Item ran the BuildPlayer function in the editor and created a working build.
    Then I ran my TeamCity build after the editor and it also created a working build.
    (Working build meaning that the error message no longer appeared and was playing the video)

    From the looks of it, I believe this to be a Unity bug and will look to report it as such unless if anyone has spotted something I missed.
     
  4. ABSZing

    ABSZing

    Joined:
    Aug 8, 2017
    Posts:
    4
    skyshinein31 likes this.
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