Hi, I've been recently playing with both Unity and Unreal, comparing both for the use for realtime VFX. One thing that keeps bothering me is that my Unity editor constantly stutters and hitches, regardless of the scene complexity. The stuttering and hitches are equally severe in the empty 3D template scene, empty HDRP scene or full, complex scene. The reason this disturbs me so much is that there is no reason this should be happening. I have i7 5930k, 64GB of RAM and GTX1080Ti with latest drivers. I tried to disable every other windows program that was not completely essential to running windows, and even the, Unity editor still stutters even in empty scene. Alongside that, I can run UE4 editor with completely overkill scene intended for non interactive VFX, and it still runs butter smooth. I tried to record the difference on a 60FPS video, unfortunately I succeeded only partially. While the video does show stuttering and hitches of Unity editor, when it's showing UE4 editor, the recording is not nearly as smooth as the actual interaction I saw was. Does anyone know why this is happening and if there is a fix? Unity seems to have quite a few things going for it in my comparison, but unfortunately lack of workflow smoothness is a big downside.