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Feedback unity stills works with 1k updates?

Discussion in 'Meta-forum Discussion' started by maketor, Dec 6, 2019.

  1. maketor

    maketor

    Joined:
    Apr 3, 2015
    Posts:
    2
    Im making a indie game with OpenTK..

    So, I want to make my own game framework based on unity, but when i read how is it work unity Update(https://blogs.unity3d.com/2015/12/23/1k-update-calls/)...i think "that is inefficient directly with c#". but its working...

    what do you recommended to my self?...after, im using System.Reflection.. now im using the an Update like monobehaviour, and is better... for now... but in my movile works bad.