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Unity step button

Discussion in 'Editor & General Support' started by McDev02, Jul 4, 2013.

  1. McDev02

    McDev02

    Joined:
    Nov 22, 2010
    Posts:
    661
    Honestly, what does the step button on Unity's toolbar actually do? It only pauses the game if I press it and doesn't seem to switch levels which was my bet :)

     
    bodybodybody222 likes this.
  2. UnLogick

    UnLogick

    Joined:
    Jun 11, 2011
    Posts:
    1,745
    It progresses your game execution one frame at a time. Very useful if you want to micromanage/review a transition or special effect.
     
  3. McDev02

    McDev02

    Joined:
    Nov 22, 2010
    Posts:
    661
    That is truly a useful feature, should have known that earlier.
     
  4. DallonF

    DallonF

    Joined:
    Nov 12, 2009
    Posts:
    620
    For all these years... I've ignored that button...

    Now I know...
     
    unity_IyUGgpbSnQsBrA likes this.
  5. Blacklight

    Blacklight

    Joined:
    Dec 6, 2009
    Posts:
    1,241
    Ditto
     
    unity_IyUGgpbSnQsBrA likes this.
  6. HolBol

    HolBol

    Joined:
    Feb 9, 2010
    Posts:
    2,888
    This. it's actually very useful.
     
  7. ___Petr___

    ___Petr___

    Joined:
    Jun 4, 2013
    Posts:
    40
    Does this button actually steps 1 frame? I use Unity 4.6.0 on Mac. In situation that I currently debugging, when I press "Step" I see that Game View redrawn twice.
    Also, if I record Unity window with Quicktime (at 60 fps), I can see on the video that Unity's game view changes almost each frame.
    How that can be?
    Thank you.