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Unity Standard Assets - Documentation?

Discussion in 'Editor & General Support' started by guru20, Jun 24, 2015.

  1. guru20

    guru20

    Joined:
    Jul 30, 2013
    Posts:
    239
    I've searched this forum and I've searched Google and, it seems bizarre, but I can't find descriptors/documentation about what the standard asset packages (prompted for when creating new projects) actually include?

    Is there a quick summary of this somewhere? Some of the packages are the same as older, some are new; regardless, it would be great to have a simple reference to let me know exactly what each contains so I know whether to include it or not (I have been unable to locate such a document); the names aren't too helpful: "Utility", "Effects" (umm, yeah, I'd like to have effects and utility in my project? But I have no idea what effects or utilities these actually provide...)
     
    DarkSchneider likes this.
  2. JBacal

    JBacal

    Joined:
    Jun 6, 2015
    Posts:
    59
    I too would love to see some documentation/ tutorials for the standard assets.
     
  3. DarkSchneider

    DarkSchneider

    Joined:
    May 25, 2015
    Posts:
    12
  4. Dantus

    Dantus

    Joined:
    Oct 21, 2009
    Posts:
    5,667
    After the project was created, it is still possible to import the standard assets. You can easily pick the one you are curious to know what it does. Before the actual import takes place, you are going to see the files that are supposed to be imported. You can easily see whether it is relevant for you or not.
     
  5. EyePD

    EyePD

    Joined:
    Feb 26, 2016
    Posts:
    63
    At a minimum it would be nice to know which of the demo scenes are using which scripts so if you're browsing through them and find one you're interested in you can see how to set it up.
     
  6. Jeshira

    Jeshira

    Joined:
    Aug 3, 2017
    Posts:
    11