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Unity Standalone Crash Windows

Discussion in 'Editor & General Support' started by ChrisJohnson, Mar 15, 2020.

  1. ChrisJohnson

    ChrisJohnson

    Joined:
    Feb 20, 2013
    Posts:
    64
    I have a problem with a game that I'm working on that crashes every once in a while. I'm not sure what the cause of the crash is, but here is some of the info from the log files. I also attached the log files to this post.



    Here is part of the error.log file

    -----------------------------------------------------------------------------------------------------------------------

    Fractalis by Revolutionary Interactive [version: Unity 2019.3.2f1_c46a3a38511e]

    UnityPlayer.dll caused an Access Violation (0xc0000005)
    in module UnityPlayer.dll at 0033:3d06a283.

    Error occurred at 2020-03-15_081620.
    C:\Users\Chris\Desktop\Build\Fractalis.exe, run by Chris.

    86% physical memory in use.
    4078 MB physical memory [561 MB free].
    1153 MB process peak paging file [854 MB used].
    1106 MB process peak working set [829 MB used].
    System Commit Total/Limit/Peak: 5805MB/8430MB/7466MB
    System Physical Total/Available: 4078MB/561MB
    System Process Count: 133
    System Thread Count: 1391
    System Handle Count: 56165
    Disk space data for 'C:\Users\Chris\AppData\Local\Temp\Revolutionary Interactive\Fractalis\Crashes\Crash_2020-03-15_131603070\': 1805341130752 bytes free of 1999756062720 total.

    Read from location 000000000000006A caused an access violation.

    Context:
    RDI: 0x000000000000002a RSI: 0x00000131006eced8 RAX: 0x00000131008ddbb0
    RBX: 0x00000131008ddbb0 RCX: 0x00000131008ddba8 RDX: 0x00000131001ea2a0
    RIP: 0x00007ff83d06a283 RBP: 0x0000000000000000 SegCs: 0x0000013100000033
    EFlags: 0x0000000000010212 RSP: 0x00000012df4ef100 SegSs: 0x000001310000002b
    R8: 0x0000000000000000 R9: 0x00007ff83d7cddf0 R10: 0x0000000000000000
    R11: 0x000001310e000030 R12: 0x00000130372b2228 R13: 0x0000000000000001
    R14: 0x0000000000000000 R15: 0x0000000000000000

    -----------------------------------------------------------------------------------------------------------------------



    Also here is the stack trace from the Player.log


    ========== OUTPUTTING STACK TRACE ==================

    ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF83D06A283)
    0x00007FF83D06A283 (UnityPlayer) (function-name not available)
    0x00007FF83D656647 (UnityPlayer) UnityMain
    0x00007FF83D6566E3 (UnityPlayer) UnityMain
    0x00007FF83D658AEB (UnityPlayer) UnityMain
    ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF83D41585E)
    0x00007FF83D41585E (UnityPlayer) (function-name not available)
    ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF83D4145BA)
    0x00007FF83D4145BA (UnityPlayer) (function-name not available)
    ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF83D41847C)
    0x00007FF83D41847C (UnityPlayer) (function-name not available)
    0x00007FF83D41BF1B (UnityPlayer) UnityMain
    ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF700F111F2)
    0x00007FF700F111F2 (Fractalis) (function-name not available)
    0x00007FF879457BD4 (KERNEL32) BaseThreadInitThunk
    0x00007FF87A70CED1 (ntdll) RtlUserThreadStart

    ========== END OF STACKTRACE ===========


    Also, I can’t figure out how to reproduce the bug because it seems to happen kind of randomly.
     

    Attached Files:

  2. CryptoGrounds

    CryptoGrounds

    Joined:
    May 23, 2017
    Posts:
    12
    Bump, I get the same crash.
     
  3. gibranparvez

    gibranparvez

    Joined:
    Sep 3, 2019
    Posts:
    2