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Unity/Shotgun integration

Discussion in 'Virtual Production Previews' started by strivedi1, Jul 31, 2020.

  1. strivedi1


    Jul 30, 2020

    I work for Autodesk and was trying to test the Shotgun integration. Pretty impressed with how well the integration is written, kudos to whoever wrote that !

    One of the things that I am finding different from other Shotgun integrations is the performance, it seems really slow to load the integrations and even after that clicking on the Loader etc. takes a very long time to respond.

    Other integrations on the same workstation, e.g Shotgun integration for Maya and Photoshop are pretty quick to load and very responsive.

    Are there any tips for optimizing this to get better performance ?


    GeniusKoala likes this.