Hi, on targeting .Net 4.6 in Unity editor, VS 2017 ask to change the c# project to .Net 4.6/7 as well. But after targeting VS2017 it loose the unity integration coding behavior completely. * Is there the unity integration for VS2017 .Net4.6 available already, that works in the same way like Net 3.5? * When ignoring the new setting for Net 4.6 in VS2107, does this have any quirky behavior to the compiler code unity execute? Or does VS2017 compile to .Net 3.5 anyway? * Does anyone know how to change back from VS2017 .Net4,7 to .Net 3.5 including the existing unity integration and without deleting all VS related files and folders in the project? Targeting back to .Net 3.5 in unity does not change/ask to set back VS2017 to the existing unity integration. Thank you..