Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. Join us on Thursday, June 8, for a Q&A with Unity's Content Pipeline group here on the forum, and on the Unity Discord, and discuss topics around Content Build, Import Workflows, Asset Database, and Addressables!
    Dismiss Notice

Unity "Server" view

Discussion in 'Editor & General Support' started by Jonathan Czeck, May 9, 2005.

  1. Jonathan Czeck

    Jonathan Czeck

    Joined:
    Mar 17, 2005
    Posts:
    1,713
    It appears that Unity has some version control built in. I'll soon be really wanting to use that. Is it hard to set up? It seems undocumented. A quick walk through about that would be really cool.

    Thanks!
    -Jon
     
  2. Joachim_Ante

    Joachim_Ante

    Unity Technologies

    Joined:
    Mar 16, 2005
    Posts:
    5,203
    The asset server is not going to be in the 1.0 release but will be available shortly after.

    The best way to transfer files between multiple projects is using Export Package/Import Package.

    This is important because unity stores metadata with all files in the assets folder.

    Thus when you copy/paste files between two projects using the finder won't copy everything you need.

    So the general rule is:
    Always use export/import package. Never use finder copy/paste.