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Unity serious bug report

Discussion in 'Editor & General Support' started by LegendaryHero, Mar 1, 2019.

  1. LegendaryHero

    LegendaryHero

    Joined:
    Feb 27, 2019
    Posts:
    3
    I updated the latest stable version Unity 2018.3.6f1 these days, and found a serious bug:
    1. When using TexMesh Pro to make the Font Asset of Chinese Font (Microsoft YaHei simplified Chinese Font with my operating system), "Fatal error in GC: GetThreadContext failed" is most likely to be reported during the production, and the editor will automatically exit;
    This bug is also present in the Pathfinder Kingmaker that I recently tested, in the context of loading resources after the game is started (before entering the main menu of the game).
     
  2. Eric5h5

    Eric5h5

    Volunteer Moderator Moderator

    Joined:
    Jul 19, 2006
    Posts:
    32,401
    Use the bug reporter tool please. Posting in the forums won't do anything to get bugs fixed.

    --Eric