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Unity Scene View Problems

Discussion in '2D' started by boeggles, May 24, 2015.

  1. boeggles

    boeggles

    Joined:
    May 23, 2015
    Posts:
    9
    OK this problem has been bugging me for days. I can't figure out how to fix this goddamned issue.

    So, I have created a gameobject player. It has several animations. When I run the game, it does what it's supposed to do, it runs around and all that jazz.

    However, I can't see it in the scene view. I literally have to highlight it using the drag drop square thing just to get it and modify its parameters.

    I know it's not layering issues since that's the first thing I checked. It's a prefab was proper animations included.

    Do I have to give it an avatar or something so that it is viewed in scene view? I can't be sure it's a glitch. I've tried new projects, restarting computer and all that. I have the same issue still.

    How am I supposed to make meaningful progress if I can't see anything in the scene view?
     
  2. Eric5h5

    Eric5h5

    Volunteer Moderator Moderator

    Joined:
    Jul 19, 2006
    Posts:
    32,401
    Click on the object in the hierarchy and press the F key while the mouse is in the scene view to focus on that object.

    --Eric
     
  3. boeggles

    boeggles

    Joined:
    May 23, 2015
    Posts:
    9
    Thanks but I still can't see it. Not very useful when I'm going to be working with many different tile sets. I want to see it no matter where I'm looking in the scene.
     
  4. larku

    larku

    Joined:
    Mar 14, 2013
    Posts:
    1,422
    Is it possible that you have a backface cull shader in use and it facing the wrong way?
     
  5. boeggles

    boeggles

    Joined:
    May 23, 2015
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    http://imgur.com/a/dPsat

    This is what I see. And I didn't do anything with a backface cull editor. IDK what that is.
     
  6. theANMATOR2b

    theANMATOR2b

    Joined:
    Jul 12, 2014
    Posts:
    7,790
    First image shows None (sprite) in the sprite renderer
    Second image shows chinese_f3_1
     
  7. ColossalPaul

    ColossalPaul

    Unity Technologies

    Joined:
    May 1, 2013
    Posts:
    174
    That is most likely explanation.
     
  8. boeggles

    boeggles

    Joined:
    May 23, 2015
    Posts:
    9
    Hey wow. I am an idiot. Thanks you guys. I didn't realize I had to manually set a sprite for the Scene View. Seemed way counter intuitive.