Hello guys, im used to work with unity in order to create easy games for mobile devices. The simplicity is pretty awesome and thats the main reason why I would like to build my next project with unity also even if its not game. I would like to develop a crossplattform online chat for mobile devices. There are tons of messangers out there but no real channel based chat plattforms which are kind of good. The idea is not to just hand out ids so that users are able to add each other and private chat ( like whatsapp, viber and co ) but instead create free channels with topics where you can talk with new people related to the given channel topic. I saw alot of simple chats based on polling but thats not really what im looking for. I want to develop something like a full socket based chat with registrated channels and live users who can interact with each other. I did some simple games with unet before but i dont want matchmaking, a foreign master server or fees ( i wont make profit like with a game thereforce thousand paid slots are not a option ). I also developed some standalone multi threading client/servers in #c before but I wonder if there are some stable networking soulutions out there which fits my needs and which are optimized for working with unity. It would be great if you can give me some tips. Thanks!