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Resolved Unity RenderStreaming MultiPlay Use GamePad(InputSystem) Error

Discussion in 'Unity Render Streaming' started by dzjf525, Jan 19, 2023.

  1. dzjf525

    dzjf525

    Joined:
    Jan 11, 2023
    Posts:
    13
    I tried giving each player a separate camera, uiCanvas.
    When there are multiple players, the pictures seen by the camera will overlap, causing the joystick to be dragged on the A client, and the result is that the joystick of the client B is moving.
    My original intention was to use the joystick in a multiplayer case, but now I have encountered some problems and there is no good solution. I hope to get your help,thanks!
     
  2. dzjf525

    dzjf525

    Joined:
    Jan 11, 2023
    Posts:
    13
    The two clients will not appear to overlap, but in fact they overlap on the host side
     
  3. kazuki_unity729

    kazuki_unity729

    Unity Technologies

    Joined:
    Aug 2, 2018
    Posts:
    803
    I have tested uGUI for multi users but it didn't work well. I haven't found the workaround for it yet.
     
  4. dzjf525

    dzjf525

    Joined:
    Jan 11, 2023
    Posts:
    13
    Thank you for your reply!I tried to emulate a joystick, but failed...