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Unity Remote Settings not working in UWP

Discussion in 'Unity Analytics' started by itdikey, Aug 13, 2017.

  1. itdikey

    itdikey

    Joined:
    Mar 17, 2013
    Posts:
    8
    I was using Unity's own Remote Settings for my Android Game.

    However, as I switched the platform and tried to compile it for UWP sudden errors appeared in DriveableProperty.cs(part of remote settings).
    Basically none of reflection specific methods work such as GetType(), GetProperty(), GetField().
    The reason I believe is because reflection API in .NET for UWP slightly diverses from the one used in standalone applications.

    Is there some workaround to make it work, or am I just doing it wrong?
     
  2. JeffDUnity3D

    JeffDUnity3D

    Joined:
    May 2, 2017
    Posts:
    14,446
    I too am seeing an error. I have let the team know here and will keep you updated.
     
  3. developersice

    developersice

    Joined:
    Nov 25, 2016
    Posts:
    36
    We are currently having this issue, is there any update on your end?
     
  4. JeffDUnity3D

    JeffDUnity3D

    Joined:
    May 2, 2017
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    We are looking to address this in an upcoming (soon!) release.
     
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  5. John-Lisenby

    John-Lisenby

    Joined:
    Nov 8, 2013
    Posts:
    122
    I am also getting this error any news of an update or fix?

    Thanks,

    John
     
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  6. JeffDUnity3D

    JeffDUnity3D

    Joined:
    May 2, 2017
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    14,446
    No specific updates at this time, but we are still working on this.
     
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  7. developersice

    developersice

    Joined:
    Nov 25, 2016
    Posts:
    36
    Any update on this guys? Is of great interest for us to use in an app