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Unity Recorder + Timeline - EXR Recording only outputs a single frame

Discussion in 'Timeline' started by something-david, May 6, 2020.

  1. something-david

    something-david

    Joined:
    Mar 12, 2018
    Posts:
    4
    Hey guys,

    I'm trying to render an EXR Image Sequence using Unity Recorder and a Timeline recorder clip. I've set it up according to the documentation, but when I hit play, it only renders a single frame (the first frame). It appears to "render" the entire defined clip range, meaning Unity slows down as it passing through the recorder clip, but the resulting output is still just the first frame.

    Has anyone seen this issue before and figured out a solution?

    Am I misunderstanding the documentation - when doing a recording from Timeline I don't need to "Add New Recorder" in the Recorder window itself?

    Unity 2019.3.11f1
    Unity Recorder 2.2.0
    Timeline 1.2.14

    Thanks!!!!
    David