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Unity Quitting Unexpectedly when opening certain projects but not all projects

Discussion in 'Editor & General Support' started by emmavaughan, Apr 10, 2017.

  1. emmavaughan

    emmavaughan

    Joined:
    Feb 9, 2017
    Posts:
    1
    I am trying to open a project that I pulled from my git server. Unfortunately, Unity quits unexpectedly when trying to open the project. However, it will open my projects that were never committed. How do I open my project that I pulled from the git server?

    This is the what Unity gives me in my problem details:
    Process: Unity [724]
    Path: /Applications/Unity/Unity.app/Contents/MacOS/Unity
    Identifier: com.unity3d.UnityEditor5.x
    Version: Unity version 5.5.1f1 (5.5.1f1)
    Code Type: X86-64 (Native)
    Parent Process: ??? [1]
    Responsible: Unity [724]
    User ID: 501

    Date/Time: 2017-04-10 14:39:12.529 -0400
    OS Version: Mac OS X 10.11.6 (15G31)
    Report Version: 11
    Anonymous UUID: 7FD4859C-DA99-860C-A43F-1D37C793E4E6


    Time Awake Since Boot: 480 seconds

    System Integrity Protection: enabled

    Crashed Thread: 0 CrBrowserMain Dispatch queue: com.apple.main-thread

    Exception Type: EXC_BAD_ACCESS (SIGABRT)
    Exception Codes: KERN_INVALID_ADDRESS at 0x000000000000000e
    Exception Note: EXC_CORPSE_NOTIFY

    VM Regions Near 0xe:
    -->
    __TEXT 0000000100000000-0000000103fd9000 [ 63.8M] r-x/rwx SM=COW /Applications/Unity/Unity.app/Contents/MacOS/Unity

    Application Specific Information:
    abort() called

    Thread 0 Crashed:: CrBrowserMain Dispatch queue: com.apple.main-thread
    0 libsystem_kernel.dylib 0x00007fff8b30cf06 __pthread_kill + 10
    1 libsystem_pthread.dylib 0x00007fff9b9584ec pthread_kill + 90
    2 libsystem_c.dylib 0x00007fff95c246df abort + 129
    3 com.unity3d.UnityEditor5.x 0x00000001022a1011 HandleSignal(int, __siginfo*, void*) + 81
    4 libmono.0.dylib 0x000000010ab49b2a mono_chain_signal + 75
    5 libmono.0.dylib 0x000000010aa91bd6 mono_sigsegv_signal_handler + 210
    6 libsystem_platform.dylib 0x00007fff9f3c552a _sigtramp + 26
    7 ??? 000000000000000000 0 + 0
    8 com.unity3d.UnityEditor5.x 0x0000000100e2df30 UnityExtensions::Initialize() + 416
    9 com.unity3d.UnityEditor5.x 0x00000001026366f3 Application::InitializeProject() + 9955
    10 com.unity3d.UnityEditor5.x 0x00000001026ca6e0 -[EditorApplication applicationDidFinishLaunching:] + 608
    11 com.apple.CoreFoundation 0x00007fff95456bbc __CFNOTIFICATIONCENTER_IS_CALLING_OUT_TO_AN_OBSERVER__ + 12
    12 com.apple.CoreFoundation 0x00007fff95456b4f ___CFXRegistrationPost_block_invoke + 63
    13 com.apple.CoreFoundation 0x00007fff95456ac7 _CFXRegistrationPost + 407
    14 com.apple.CoreFoundation 0x00007fff95456832 ___CFXNotificationPost_block_invoke + 50
    15 com.apple.CoreFoundation 0x00007fff954135e2 -[_CFXNotificationRegistrar find:eek:bject:eek:bserver:enumerator:] + 1922
    16 com.apple.CoreFoundation 0x00007fff95412835 _CFXNotificationPost + 693
    17 com.apple.Foundation 0x00007fff9322717a -[NSNotificationCenter postNotificationName:eek:bject:userInfo:] + 66
    18 com.apple.AppKit 0x00007fff92399355 -[NSApplication _postDidFinishNotification] + 297
    19 com.apple.AppKit 0x00007fff923990bf -[NSApplication _sendFinishLaunchingNotification] + 203
    20 com.apple.AppKit 0x00007fff92253d99 -[NSApplication(NSAppleEventHandling) _handleAEOpenEvent:] + 557
    21 com.apple.AppKit 0x00007fff92253843 -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 250
    22 com.apple.Foundation 0x00007fff9327572d -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 290
    23 com.apple.Foundation 0x00007fff932755a7 _NSAppleEventManagerGenericHandler + 102
    24 com.apple.AE 0x00007fff9c9a4261 aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned int, unsigned char*) + 531
    25 com.apple.AE 0x00007fff9c9a3fe8 dispatchEventAndSendReply(AEDesc const*, AEDesc*) + 31
    26 com.apple.AE 0x00007fff9c9a3f04 aeProcessAppleEvent + 288
    27 com.apple.HIToolbox 0x00007fff9a5f8af9 AEProcessAppleEvent + 55
    28 com.apple.AppKit 0x00007fff9224f290 _DPSNextEvent + 2245
    29 com.apple.AppKit 0x00007fff9224e226 -[NSApplication _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 454
    30 com.apple.AppKit 0x00007fff92242d80 -[NSApplication run] + 682
    31 com.apple.AppKit 0x00007fff9220c368 NSApplicationMain + 1176
    32 com.unity3d.UnityEditor5.x 0x00000001026e4128 EditorMain(int, char const**) + 1512
    33 com.unity3d.UnityEditor5.x 0x00000001026e4939 main + 9
    34 com.unity3d.UnityEditor5.x 0x0000000100002604 start + 52
     
  2. Streamfall

    Streamfall

    Joined:
    Aug 8, 2011
    Posts:
    43
    Same here...
     
  3. oktushka

    oktushka

    Joined:
    Aug 15, 2020
    Posts:
    3
    Try deleting the Unity-related cache files inside ~Library/Caches folder