Hi everyone! I guess the topic subject says almost everything: on one specific project, Unity takes ages to load (around 10 minutes, from the moment I fire up Unity to the moment I can actually work on it). Now, this is a new problem, which has been getting worse over the course of the last few days, and apparently is specific to 1 project. Also, my computer is average: it's a 2.66 GHz iMac with 2 GB RAM (I suppose it's not underpowered for Unity). I'm running Snow Leopard, but I don't suspect any of these are the culprit, since this is a relatively new problem. The project weighs in at around 850 MB, and the final build takes 230 MB. Also, we're using the Asset Server. I guess the more assets, the slower Unity will be, but it's currently unbearable, and loading Unity is becoming more and more frustrating. If any specific assets are causing the problem, how can I track this down? If it's project-wise, how do I solve this? I appreciate any help... Thanks in advance. Pedro.