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Unity project open very very slow

Discussion in 'Package Manager' started by GMAGames, Sep 18, 2022.

  1. GMAGames

    GMAGames

    Joined:
    Dec 12, 2015
    Posts:
    12
    So, I've just installed unity 2021.3 LTS and tried the first person template but the packages resolving is very slow i know it's not stuck cause i can see in ressources monitor that it's doing something but it's taking more then 20 min that's not normal
     

    Attached Files:

  2. hesa656

    hesa656

    Joined:
    Nov 29, 2021
    Posts:
    1
    Hey,
    I have the very same problem - I can't open or create new empty project (it's never starts because it's stuck on Resolving Packages...)
    I tested two versions of Unity
    - 2022.1.16f1
    - 2021.3.10f1
    and i have same issue on both versions.

    Editor Log:
    https://pastebin.com/ZKHE5zu4

    UPM Log:
    https://pastebin.com/DxCVL82w

    manager.png
    pckmngr.png

    After Force Closing Node.js JavaScript Runtime in Task Manager:
    unity_err.png

    What I do to try fix this:
    - Disabling Firewall,
    - Adding Rules to Firewall,
    - Added HTTP_PROXY, HTTPS_PROXY and UNITY_NOPROXY to Env Variables with value localhost,127.0.0.1
    - Running Everything with Admin Rights

    And nothing helps

    Also, idk if its important but i wasn't able to install Unity 3D (both two versions) through Unity Hub - The Installation process taking ages! I needed to download Unity Editor Manually in Unity Archives Site

    EDIT:
    I forced Unity Editor to Open just by clicking "Continue" in error dialog above (i get this dialog to times) and this is the errors i get in Unity Editor:
    unity3d_errsr.png

    Unity Package Manager Diagnostic:
    pckg_diag.png
     
    Last edited: Sep 18, 2022
  3. samuelb_unity

    samuelb_unity

    Unity Technologies

    Joined:
    Nov 13, 2017
    Posts:
    151
    Hi @GMAGames and @hesa656,

    Thank you for providing this detailed information. Unfortunately, the logs don't give us enough detail to figure out what could be getting stuck. In order to get more detail, we'll need you to set a higher log level. But before sending us that, could you confirm whether you're still experiencing this issue? Based on what you told us, I'm wondering whether this could have been a temporary issue with the Unity backend service on Sunday since you also mentioned experiencing slowdowns with the Hub:

    If you are still experiencing this issue, here are instructions on providing more detailed logs. You'll need to open the project first in order to access the Preferences menu so press "Continue" on the error dialog when first opening the project. Then go to Preferences > General > Package Manager Log Level > Debug. After that, the next time you launch Unity, the logging level will still be "Debug" and you should see "[DEBUG]" level logs in your upm.log file. For reference, the last thing we see in your upm.log is "[INFO] Resolving dependencies using SAT solver" so we're looking for more information to appear after that.

    Finally, to avoid sending us logs over the public forums, you can always use the Bug Reporter to create an official ticket for our team to look at. Thanks!

    Logging Level Preferences.png