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Question Unity project crashes on console

Discussion in 'Editor & General Support' started by Spacemonkey842, Nov 21, 2022.

  1. Spacemonkey842

    Spacemonkey842

    Joined:
    Oct 7, 2022
    Posts:
    1
    When running a Unity project on console, it crashes, but when running it on PC, it works just fine.
    The project does contain a large model (200k - 300k vertexes, set to import at a scale of 0.25), so I assume this has something to do with it?

    What would cause the project to crash on specific platforms? Are there different vertex limits for different platforms?

    If it helps, I am running it on Wii U.