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Unity Project converted as Library in native Android app taking time to Load Scenes

Discussion in 'Android' started by Seraphic572, Dec 7, 2017.

  1. Seraphic572

    Seraphic572

    Joined:
    Mar 11, 2016
    Posts:
    21
    I have built a Unity Project which has two scenes. Switching from one scene to another takes 10 seconds when build as Android apk from unity.
    Now, this Unity Project is converted into Library(.aar file) and used/loaded into another native Android app. In this android app, when trying to switch the same scenes, it takes around 40 minutes.
    Does anyone have an idea on why switching the scenes in the app is taking this huge amount of time?



     
  2. Ramphic

    Ramphic

    Joined:
    Jun 21, 2017
    Posts:
    60
    I am also getting the same problem , does anyone know why it occurs please?
     
  3. Seraphic572

    Seraphic572

    Joined:
    Mar 11, 2016
    Posts:
    21
    In My Case LoadAsyncScene is Completing till 90 % in 10Sec but, next 10% is taking huge amount of time .This is an Issue with unity 2017.2.0f3