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Unity professional hobbyist. Seeking for a job to a company looking for multi-skill Game Developer.

Discussion in 'Commercial: Job Seeking' started by Codox64, Nov 21, 2022.

  1. Codox64

    Codox64

    Joined:
    Aug 3, 2017
    Posts:
    1
    A company looking for a experienced Unity professional for remote-work or out sourcing work. Experienced Level Designer, 3D Artist, A master of collective work-flows, shader wizard, With an average programing skills.

    Skills acquired?
    • Shader programing with HLSL, GLSL & CG.
    • Shader Visual programing with Shader Graph(URP & HDRP).
    • 3D modeling(Foliage, Particle FX, Environmental Game Assets, Sculping & Texture Baking)
    • Game Design Programming for Dynamic Environments C# & Compute shaders( Physics, FX, Triggers, Shader manipulation).
    • A Collective Level Designer with proficient in Performance (From Open-World to Linear environments).
    • A Practical Profiler who can engage in reducing draw calls from bad shaders & Game Assets using Unity Profile.
    Softwares I can use?
    • Unity
    • Blender
    • Maya
    • 3D Max
    • Marvelous Design
    • Zbrush
    • Visual Studio or Visual Code
    • Photoshop & Gimp
    • xNormal
    • PureRef
    • Substance Painter
    • Substance Designer
    Contact Details
    Also check my old work from unity Assets Store: https://assetstore.unity.com/?q=fristy&orderBy=1