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unity pointcache megafier problem

Discussion in 'Animation' started by noormohammadi, Apr 18, 2014.

  1. noormohammadi

    noormohammadi

    Joined:
    Apr 18, 2014
    Posts:
    2
    i have exported a fbx(done in 3ds max) file to unity which vertex animation stored in pointcache files after that i have applied modifyobject and pointcache modifier to it and imported it there is no animation displaying for it. please can anyone help me
    please find the following attachment
     

    Attached Files:

  2. MikeUpchat

    MikeUpchat

    Joined:
    Sep 24, 2010
    Posts:
    849
    Why ask here, why not submit a support ticket at the authors website?
     
  3. SpookyCat

    SpookyCat

    Joined:
    Jan 25, 2010
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    3,061
    As Mike says if you can submit a support ticket at the website I can get you the help you need.
     
  4. SpookyCat

    SpookyCat

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    Jan 25, 2010
    Posts:
    3,061
    Tried your file and had no problems. When you submit the ticket let me know which version of MegaFiers you are using.
    [video=youtube_share;qNu3B_uIMhs]http://youtu.be/qNu3B_uIMhs
     
  5. noormohammadi

    noormohammadi

    Joined:
    Apr 18, 2014
    Posts:
    2
    thank you for the support. i'm using megafiers 4.2 package. in my unity scene the gizmos of the plant weren't showing and the animation is not working. please help to overcome this problem
    thank you in advance
     
  6. SpookyCat

    SpookyCat

    Joined:
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    3,061
    Please submit a support ticket at the website http://www.west-racing.com/mf/?page_id=385 I think you have confused the Unity version number with the MegaFiers version number, when you open the Asset Store window and it shows your purchases that is the version number of MegaFiers, please include that in the support ticket along with the invoice number.