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Unity Play mode not rendering in VR headset.

Discussion in 'AR/VR (XR) Discussion' started by alexchesser, Oct 23, 2019.

  1. alexchesser

    alexchesser

    Joined:
    Sep 15, 2017
    Posts:
    39
    Hey There,

    has anyone had the problem of their unity VR project not showing up in the RIFT headset while running in the Unity Editor's play mode?

    The VR project works exactly as intended when I build and run on a an occulus quest.
    It runs exactly as intended when I build and run on a PC: a razer laptop + Rift (not s)

    But when in the unity editor - if I hit play - it does NOT show up in the RIFT headset.

    I am currently using unity editor 2019.2.9f1

    there are two SDKs installed under player settings: Occulus and OpenVR with occulus first.

    I hear from other people that this seems to be a thing that "just works" for them - or has in the past.

    Is there something simple I'm missing? A package or checkbox that says "show development in the headset"?
     
  2. alexchesser

    alexchesser

    Joined:
    Sep 15, 2017
    Posts:
    39
    OK - for anyone in future who finds this ... I deleted the Virtual Reality SDKs ... turned VR off. Ran the editor once.

    Then turned VR back on, re-added the SDKs and it worked again.

    essentially "have you tried turning it off and on again?"