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Bug unity.platform property is malfunctioning since 18 February

Discussion in 'Unity Remote Config' started by KeremAlictus, Feb 22, 2021.

  1. KeremAlictus

    KeremAlictus

    Joined:
    Jun 23, 2020
    Posts:
    4
    Hello,

    Before 18 February, the condition < unity.platform == 'iOS' > was working while, < unity.platform == 'Android' > wasn't.

    After 18 February, < unity.platform == 'iOS' > condition stopped working for iOS users as well.

    Could you please fix it? Also, is there a workaround where I can split my users based on their respective platforms (primarily for Android and iOS users)

    Thanks
     
  2. JeffDUnity3D

    JeffDUnity3D

    Joined:
    May 2, 2017
    Posts:
    14,446
    We will look into this
     
    KeremAlictus likes this.
  3. JeffDUnity3D

    JeffDUnity3D

    Joined:
    May 2, 2017
    Posts:
    14,446
  4. KeremAlictus

    KeremAlictus

    Joined:
    Jun 23, 2020
    Posts:
    4
    Both Android and iOS parameters seem to be working now. Thanks @JeffDUnity3D :D
     
    JeffDUnity3D likes this.