Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We have updated the language to the Editor Terms based on feedback from our employees and community. Learn more.
    Dismiss Notice
  3. Join us on November 16th, 2023, between 1 pm and 9 pm CET for Ask the Experts Online on Discord and on Unity Discussions.
    Dismiss Notice

Official Unity plan pricing and packaging updates

Discussion in 'Announcements' started by LeonhardP, Aug 22, 2023.

Thread Status:
Not open for further replies.
  1. skidvis

    skidvis

    Joined:
    Jun 3, 2017
    Posts:
    18
    Unity (U) has seen worse days. It was $25 back in May, and $34 just a few weeks ago. This isn't scaring anyone.
    If you look at that rightmost candlestick, you can see people are selling, but people are also buying; keeping it from the fall it deserves.
    upload_2023-9-13_9-11-38.png
     
  2. SoloAdventuererGames

    SoloAdventuererGames

    Joined:
    Oct 7, 2017
    Posts:
    40
    F*** it really dropped 7% in 13 minutes???
     
  3. MoonbladeStudios

    MoonbladeStudios

    Joined:
    Oct 14, 2013
    Posts:
    185
    Because they need to have something free to get people in. But i think they need to give the engine free, and charge for git and other services. so Personal will only be the engine without 5Gb for git and whatever.
    IDN but pretty much anything is better that this new pricing model...
     
  4. Ts1nd

    Ts1nd

    Joined:
    Jan 24, 2021
    Posts:
    85
    I don't think this is legal to charge games that were already released. They could as well set the rate to 100$ per install and completely bankrupt all games ever released in Unity! Developers releasing the games did not agree to these conditions and they cannot be forced upon them!
     
    a4ism likes this.
  5. hard_code

    hard_code

    Joined:
    Aug 29, 2013
    Posts:
    238
    Now go look at RBLX. Just algo's doing there thing. Another day in a growth stock.
     
  6. Haewon_2003

    Haewon_2003

    Joined:
    Jun 2, 2022
    Posts:
    7
    It's sad, I'm just a poor girl who dreamed of selling millions of copies of my game, but now I only dream of 199.999 copies.
     
    sandbaydev, mikef, xtytyx and 3 others like this.
  7. Dennis_eA

    Dennis_eA

    Joined:
    Jan 17, 2011
    Posts:
    375
    This does not describe the problem we face here.
    If the deal is good and I know how often I need to use my vehicle I could calculate.

    But Unity says: You need to pay for everyone looking at your car, ever. Even after selling it.
     
  8. RFLG

    RFLG

    Joined:
    Feb 7, 2011
    Posts:
    153
    Off we go! Here's to the added value of this idea to your shareholders :p


    upload_2023-9-13_15-14-27.png
     
    Kreshi and ViveLeCommune like this.
  9. manutoo

    manutoo

    Joined:
    Jul 13, 2010
    Posts:
    463
    -7% in 1 hour. A day is more than 1 hour, right ? Give it a bit of time... :p
     
  10. CodeSmile

    CodeSmile

    Joined:
    Apr 10, 2014
    Posts:
    4,106
    €35.43 (up 37.27%) :p

    If you're obsessed over "watching today's stock ticker" do put it in perspective:
    upload_2023-9-13_16-11-40.png

    Today will make a dent, but it'll go up before you know it because stock traders love undervalued stock. The stock ticker has very little relation to the pricing plan changes. It's just an opportunity that others will be taking advantage off once the S***storm flattens out.
     
    tsibiski and Lurking-Ninja like this.
  11. Lurking-Ninja

    Lurking-Ninja

    Joined:
    Jan 20, 2015
    Posts:
    9,930
    They are getting there. Some already charge you subscription to turn on heated seats and whatnot. It's not that far away when you will subscribe to even open the F***ing door.
     
  12. jorge-castro

    jorge-castro

    Joined:
    Jul 26, 2008
    Posts:
    142
    Hello everybody:
    I have not visited this forum in a decade and I just came for the news (and for the lulz)
    And about the news, what will happen with pirate copies?
     
    MoonbladeStudios and elias_t like this.
  13. LiefLayer

    LiefLayer

    Joined:
    Jan 6, 2013
    Posts:
    65
    I repeat:
    Retroactive TOS change is ILLEGAL.
    For current games in development, already out there: DO NOT PAY UNITY A DIME, STAY on your current version of Unity offline.

    For any future game:
    Use Godot or Unreal Engine.

    Do not give anything to those bastard at Unity, they do not deserve this community.
     
  14. RageAgainstThePixel

    RageAgainstThePixel

    Joined:
    Mar 11, 2020
    Posts:
    53
    I will be pulling all my currently supported libraries and packages for Unity off of GitHub and OpenUPM starting January 1st, 2024, unless Unity decides to roll back these changes to their pricing strategy.
     
    apkdev, gojushin, kodra_dev and 3 others like this.
  15. AlTheGameDev

    AlTheGameDev

    Joined:
    Apr 13, 2018
    Posts:
    35
    They said pirat install count.
     
    jorge-castro likes this.
  16. snan

    snan

    Joined:
    Aug 11, 2015
    Posts:
    9
    Nah, it would kill anyone curious about Game Development, they'd just choose Unreal or anything else. No one is gonna shell out Money for something, they don't even know what they are going to do with. Killing curiosity and the ability to tell Stories via Games especially if you're young. So much for "democratizing" Game Development. The mask has fallen.
     
    jorge-castro likes this.
  17. neginfinity

    neginfinity

    Joined:
    Jan 27, 2013
    Posts:
    13,327
    And that is actually a bad idea, as you'll be hurting people who are using them.
     
    MousePods, DungDajHjep and hurleybird like this.
  18. Kreshi

    Kreshi

    Joined:
    Jan 12, 2015
    Posts:
    433
    Unity going insolvent by this suicidal move could save the Unity ecosystem for a better future if the right company buys out what's left of Unity and runs it the way it should have been run from the start.
     
  19. ScottyDSB

    ScottyDSB

    Joined:
    Mar 18, 2016
    Posts:
    114
    Not always happens that way. Yes investors can purchase when there's an opportunity, let say Apple stock is down but you know Apple is strong enough and you can take the risk. Here Unity has shot in their foot and I don't see investors happy until something big, very big, is done to repair the damage they have done.
     
    Superjayjay and ViveLeCommune like this.
  20. KRGraphics

    KRGraphics

    Joined:
    Jan 5, 2010
    Posts:
    4,436
    I see the campfire is still burning, eh?
     
  21. unity_028AE3B1F1BC5DECE8AD

    unity_028AE3B1F1BC5DECE8AD

    Joined:
    Jul 31, 2022
    Posts:
    83
  22. RageAgainstThePixel

    RageAgainstThePixel

    Joined:
    Mar 11, 2020
    Posts:
    53
    Just like how Unity is hurting all of their established developers that have been using the engine for ~20 years?
     
    sandbaydev and Alima-Studios like this.
  23. AlTheGameDev

    AlTheGameDev

    Joined:
    Apr 13, 2018
    Posts:
    35
    Epic might buy them to kill them.
     
  24. Tx

    Tx

    Joined:
    Jul 4, 2012
    Posts:
    104
    What I suspect (and fear) is that Unity already told to big whales studios what he was up to.
    There could be a different treatment for e.g. Blizzard ('Hearthstone') and your average Joe developer barely making ends meet.
     
  25. manutoo

    manutoo

    Joined:
    Jul 13, 2010
    Posts:
    463
    You, you have some stock to defend to avoid losing money, no..? ;)

    Today, Unity broke the trust of all its customers ; trust is the thing that drives the financial market. A good bunch of traders might feel the long-term consequences.

    And anyway, Unity stock has already been going much much down for a couple of years, so the long-term trend is in the trash, and it's not today's announcement that will make anyone sense the opposite.

    So sell your stocks. Fast.:cool:

    EDIT: here a better view =>
    2023-09 - Unity Stock #2.jpg
     
    RelativeTime and ViveLeCommune like this.
  26. marce155

    marce155

    Joined:
    Jun 8, 2014
    Posts:
    8
    Just in time for the start of the new term, no reason left to train students on Unity since they won't need it in a future career. Will have to evalute quickly if we move to Unreal or Godot now, though.
    Come on Unity, couldn't you cease operations before the summer break to give me time to prepare new course material?
     
    sandbaydev likes this.
  27. Jonathan-Westfall-8Bits

    Jonathan-Westfall-8Bits

    Joined:
    Sep 17, 2013
    Posts:
    204
    Let's hope this number actually keeps going down.
    If they won't listen to the community than maybe they will listen to their bleeding wallets.
    I am sure the shareholders are very happy right now.
     
  28. Darklink999999

    Darklink999999

    Joined:
    Mar 1, 2017
    Posts:
    61

    Keep on dreaming. This is the end of Unity, it's a Twitter situation. The dust from this is never gonna settle. This is literally the end unless they change something.
     
    ltomov likes this.
  29. Thundrbug

    Thundrbug

    Joined:
    Sep 21, 2022
    Posts:
    16
    I’m sorry if this has been covered but someone just pointed out to me it says "monthly rate" so does that mean for every install over the threshold we have to pay 20cents a month forever?
     
  30. MoonbladeStudios

    MoonbladeStudios

    Joined:
    Oct 14, 2013
    Posts:
    185
    I'm VERY curios with what they come up now.
    This could be avoided by asking for input BEFORE making this change!
    They just went with the "instead of asking permission, do what you want and then asking for forgiveness".
    This doesn't work like this. Unity has to acknowledge it's mistake and do something (file it's CEO, update EULa whatever) so that we can be sure this will NOT happen again!
     
    STechUnity and NathanielAH like this.
  31. Brad-Newman

    Brad-Newman

    Joined:
    Feb 7, 2013
    Posts:
    184
    Just want to add my name in opposition to this pricing model. The methods described for determining the numbers of installs do not sound reliable nor transparent. The revenue sharing model has a proven track record, and I'd request Unity to consider that as a replacement for this proposed model.
     
  32. Rastapastor

    Rastapastor

    Joined:
    Jan 12, 2013
    Posts:
    544
    I think what happens is that the devs are now selling the stocks they owned ;), id not be trumpeting any fanfairs unless th stock goes below 10$ and M$ hostile take over Unity :)
     
  33. forzabo

    forzabo

    Joined:
    Aug 28, 2015
    Posts:
    60
  34. mdknk231

    mdknk231

    Joined:
    Oct 1, 2018
    Posts:
    2
    You actually made me post here.... well I was holding out for that CoreCLR update but I think it's time for some C++ or Godot...
     
    OUTTAHERE and marce155 like this.
  35. ViveLeCommune

    ViveLeCommune

    Joined:
    May 2, 2015
    Posts:
    27
    Whats the over under that this is a massive short play? Any way to figure out if unity execs have shorted the stock?
     
    JBR-games and ltomov like this.
  36. Weendie-Games

    Weendie-Games

    Joined:
    Feb 17, 2015
    Posts:
    74
    STOP BUYING UNITY STOCKS. LET THIS MF SINK IN
     
  37. Komikom

    Komikom

    Joined:
    May 20, 2015
    Posts:
    38
    I hope you get that the image I posted is a joke :D
     
  38. Lurking-Ninja

    Lurking-Ninja

    Joined:
    Jan 20, 2015
    Posts:
    9,930
    No, every new install. So if Joe is buying your game and he installs it and you're above the thresholds, you pay once. You don't pay after Joe's copy unless he uninstalls and reinstalls it or he installs it on a separate device. Every install should be paid once.
     
    MadeFromPolygons likes this.
  39. Fragment1

    Fragment1

    Joined:
    Aug 30, 2013
    Posts:
    67
    If your game reached the $200k threshold in the previous year, you will have to pay the 20c install fee for every user for the next year.
    This includes existing users who moved home or bought a new PC and cannot be distinguished from a genuine new user.
    This includes pirate copies as they cannot be distinguished from genuine copies.
    This includes if your game is delisted from online storefronts and people are installing off of legacy media or pirate copies.

    Unity will not be motivated to side with you when you tell them 90% of the installs came from pirates - which is not unusual on the PC gaming market - because their primary motivation is what will make them more money.
     
  40. neginfinity

    neginfinity

    Joined:
    Jan 27, 2013
    Posts:
    13,327
    That does not mean that you should join the fun and deal extra damage on top of that.

    If you're hosting libraries, someone might be using those for free projects that is unaffected by this stuff.

    If you decide to make a point and demonstrate your stance on the subject by taking those projects down, then you will not be helping people unite against outrageous unity behavior. Instead users will dislike you, for interfering with their project. And that will hurt your reputation. Because the problem came not from unity, but from you specifically.

    It is a very obvious thing, for the record.

    It is your life and your choices, of course, but I wouldn't ever do something like that myself. The best idea is "once you put opensource library up, it'll stay up forever". For, you know, accumulation of knowledge and so on.
     
  41. dxmachina

    dxmachina

    Joined:
    Jul 4, 2012
    Posts:
    64
    Hopefully this is pretty obvious based on the 70+pages of reaction but:

    1. Charging per install is simply not acceptable to the community/industry. This has to be reversed.
    2. Putting the splash screen customization behind a $2k/seat paywall is also not acceptable. Who are you choosing to punish here and why?

    There are other engine options out there -- and these kinds of moves inspire community to work on them even harder to avoid being in bed with companies that choose these tactics.

    Truly astonishing decision making and some of the worst messaging I've ever seen in my two decades of professional experience. People should be fired -- probably will be - but it won't be the right people.
     
  42. jcarpay

    jcarpay

    Joined:
    Aug 15, 2008
    Posts:
    558
    What is the reason for the 7% intraday drop then?
     
    Ruslank100, ViveLeCommune and manutoo like this.
  43. unity_028AE3B1F1BC5DECE8AD

    unity_028AE3B1F1BC5DECE8AD

    Joined:
    Jul 31, 2022
    Posts:
    83
  44. y4n3k

    y4n3k

    Joined:
    Mar 9, 2017
    Posts:
    6
    I just can't believe what I see.
    Congratulations on killing the best engine.
     
  45. cacophonycrow

    cacophonycrow

    Joined:
    Sep 13, 2023
    Posts:
    2
    i'm not even a gamedev but i made an account just to tell john ratatouille to sit on a dick and spin
     
  46. GTA_6

    GTA_6

    Joined:
    Jun 19, 2023
    Posts:
    9
    I wonder who approved this!! Whoever did this, must know nothing about bussiness, trust, proper planning, most importantly lacks logic and understanding of what's obivious!:D
     
  47. oxyverse

    oxyverse

    Joined:
    Sep 12, 2023
    Posts:
    16
    As you can see from this situation, i would not like to experience this again. If our project succeeds its cheaper to dump couple of mil into new engine. I know why and how it exists and ultimate vision behind it, and you can also make quick bug fixes, new features etc.

    But as its big task, it would be easier to have several studios or developers who share the same vision and goals.
     
  48. Thundrbug

    Thundrbug

    Joined:
    Sep 21, 2022
    Posts:
    16
    Has this been confirmed by Unity? The wording on that table they released would seem to indicate the opposite to me, after all a one-time fee is not a monthly rate, that table is very confusing. This whole thing really does suck.
     
    Ruslank100 and AnomalusUndrdog like this.
  49. kenfalco

    kenfalco

    Joined:
    Jul 18, 2012
    Posts:
    27
    Charging per install is simply not acceptable, anyone will abandon Unity as soon as they can
     
    BigRedSwitch likes this.
  50. chmodseven

    chmodseven

    Joined:
    Jul 20, 2012
    Posts:
    111
    Someone with Photoshop skills should make a pic of John Stockitanko drinking a can of Bud Light…
     
    Jacal, JBR-games and MoonbladeStudios like this.
Thread Status:
Not open for further replies.