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Official Unity plan pricing and packaging updates

Discussion in 'Announcements' started by LeonhardP, Aug 22, 2023.

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  1. kjorrt

    kjorrt

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    My guess would be that no-one actually considered the two legally separate until some low-res mind started to desperately seek a way to squeeze money out of us. I think it's an opportunistic technicality that is being exploited.
     
  2. Deleted User

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    How so? It's my personal experience at the steam store front as a gamer.
    Good point. Might miss many good games with how I go about shopping, but i want to play a good game, not research them.
    If I remember correctly the editor TOS mentioned "additional fees may apply" and that meant the crappy runtime TOS nobody read. Someone will correct me hopefully, if I'm wrong.
     
    Last edited by a moderator: Sep 21, 2023
  3. Nest_g

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    More than a week and the problem that ruins Unity is the same, John Riccitiello and friends.
     
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  4. Sandler

    Sandler

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    I mean couldn´t they do that without using installs as a payment metric. especially if they limit it to revenue % anyway
     
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  5. impheris

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    lol there are a lot of asset flips from unreal "devs" in fact i already share a video
     
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  6. Deleted User

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    They don't get the splash. e: They also look worse than the average unity game.
     
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  7. kjorrt

    kjorrt

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    You could replace all calls to engine code with calls to your own interfaces and then have the implementations of those interfaces be engine-specific. This adds an extra layer of redirection and shouldn't be necessary for such a fundamental aspect as a game engine, imo and yet here we are. Thanks, Unity!
     
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  8. Neiyra

    Neiyra

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    UE5 has animation warping.
    Watch the trailer linked below, animation starts at 8:00, animation warping (IK) at 9:19.

    https://m.youtube.com/watch?v=d1ZnM7CH-v4
     
  9. impheris

    impheris

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    watch the video...
     
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  10. Fragment1

    Fragment1

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    Your unreal game must smash if you want the splash.
     
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  11. OrbitalDuck

    OrbitalDuck

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    If you are a published developer please post some stats for your games current revenue and

    downloads as this will really help every one to understand how these changes will effect deveolpers financially

    with some real word data.

    I will kick this off.......

    I had a game on android that had just over a million downloads and generated approx £1800 in in app purchases

    and an similar amount in advertising revenue (Add mob) this was over a time frame of two years.

    many thanks.
     
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  12. Nikita500

    Nikita500

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    more storyies please how is your life in engines with 500 mb builds(ue) and from middle age era (godot)
     
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  13. Fragment1

    Fragment1

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    It looks great but not what I need.

    I need frame by frame control over the position of every major body node - upper torso, lower torso, head, elbows, hands, knees, feet.

    I can't determine that level of control from the video.
     
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  14. Murgilod

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    Which means it's not accurate at all once you consider how many more games are released in Unity compared to any other engine.
     
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  15. Alahmnat

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    For quite a while, Unity was the undisputed king of shovelware garbage on Steam, but since Unreal became free to use, there has been a sizeable upswing in the number of very reflective (and very clearly Unreal-based) games that have PBR shaders with horrid textures, atrocious gameplay, obvious asset flipping, zero level design, and abysmal performance being made by some extremely audacious individuals. I think the only reason that fact hasn't quite penetrated public consciousness is that Unreal doesn't force its lowest-investment creators to showcase what they made their game with the way that Unity does.
     
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  16. lemartialou

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  17. Deleted User

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    Accurate enough for the time I get by it. Watched the video. Agree to disagree? Did not want to derail.
     
  18. JesterGameCraft

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  19. Murgilod

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  20. spryx

    spryx

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    In 2023 its stupid to pay to remove a splash screen. They can't be marketing to anyone... what dev in their right mind doesn't know Unity exists?

    ... The splash screen is literally there just to annoy/shame you to pay for a pro seat. I don't understand the rationale for keeping it.
     
  21. elias_t

    elias_t

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  22. Nikita500

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    it will be cool excuse from unity let remove it for free
     
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  23. kristoof

    kristoof

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  24. Hikiko66

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    Yeah, that is a huge problem, which is why Unity should have built this functionality after seeing the potential and success of the functionality that Odin provides. Instead Unity just sits back and lets the asset store provide functionality so useful that it is basically required with the downside being that if you're making an asset, you can't usually exploit functionality of other assets that provide functionality that should be in the engine without rebuilding that functionality within a smaller scope yourself (a real pain), or forcing your users into buying some other asset that you have no control over.. Unity relying on the asset store ironically undermines the asset store that they rely on...
     
    Last edited: Sep 22, 2023
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  25. CloudyVR

    CloudyVR

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    I haven't opened the Unity editor in a week,
     
    Last edited: Sep 22, 2023
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  26. marteko

    marteko

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    Yes, there's nothing rationale than greed, as is the case with Unity. What sane person would put their name and logo on a piece of $hit?
     
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  27. elias_t

    elias_t

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  28. lemartialou

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    Come on people, is it too subtle? ;p

    Will Goldstone is not only a cinephile, he is also "Design lead @unitygames, Unity since 2006".

    What do you think about those movie suggestions? Would you like to watch all of them in a row while waiting for an official anouncement?
     
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  29. elias_t

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    This is Sparta!
     
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  30. SuperNewbee

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    If they don't make the announcement by tomorrow, their stock is going to crater
     
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  31. Deleted User

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    Not everyone is on X
    Hold onto your memes, ladies and gentleman.
     
  32. Il-Ko

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    Maybe, in the meantime, there is an incredible team of nerdy superheroes doing due diligence day and night in order to acquire Unity and rid the world of the threat of JR and monstrous capitalist investors. Coming soon... lol
     
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  33. Dragantium

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    Does anyone know what they mean by delaying an update for so long, they lose trust and users with each day of uncertainty.
     
  34. PanthenEye

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    Anyone who Unity cares about (financially) can't pivot from the engine in a week and a half.
     
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  35. lemartialou

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    Last edited: Sep 22, 2023
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  36. Dragantium

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    If anyone still cares about Unity, at least financially, they will surely be worried about the fall in shares and the flight of users who spent all week dabbling in other engines.
     
  37. Deleted User

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    let's dissect:
    • spash screen
    • (answer?) tomorrow / 24 hours
    • they said no to something
    • dial back fear > dial back home?
    • standalone
    • live in concert > always online?
    • onward they will sell to someone?
    Great catch and thank you for reposting. We can do thumbnails here if we don't want to go full pic size.
    That X repost is as good as it gets. But their new message on their site is at least hilariously funny.
     
  38. TCROC

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    Any status updates? I’m porting to Godot but still enjoying this show
     
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  39. PanthenEye

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    We might be speaking past each other. I meant that the studios bringing in all the cash that sustains Unity can't pivot from this engine in a week and a half or even in a year. These large studios also don't make kneejerk reactions to news that are not fully clarified. Retraining the staff, rebuilding the pipeline, re-creating custom tooling, etc is very expensive and very time consuming process. Some of the services Unity provides are not available in any other engine as well. Many studios will remain in the short to medium term because there is not other option. Long term - who knows. They'll lose some for sure, but all? Unlikely.

    Something like 80% of all Unity users don't bring in any money for Unity or bring in too little for their scale. Asset Store is not even relevant in their financial reports. And direct engine licensing has peaked as a revenue stream for them. Elimination of Plus is a symptom of that, they're pivoting to other things now. The indie revolt is a rounding error to Unity, they haven't cared for small developers in a very long time.

    Unity is not going anywhere anytime soon, but indies are and the decay of the community is bound to have far reaching consequences in the long term.
     
  40. Fragment1

    Fragment1

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    Tomorrow Never Dies
    Dr No
    Splash
    Scream
    Rev
    Cher
    24


    So....... Tomorrow, no splash screen, rev share......24%?
     
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  41. Ryiah

    Ryiah

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    Rev share to 4%.
     
  42. TheNullReference

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    I've been trying to defend Unity in all this but I think I'm even about to jump ship to Godot. Unity was vastly better than Unity, until all the developers converted. Godot is briefly exploding with new plugins and content.

    It's also just out of the box more performant?
     
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  43. Fragment1

    Fragment1

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    I feel silly missing that one.
     
  44. TheNullReference

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    Removing the Splash Screen for free is probably the only way they can recover from this ordeal.
     
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  45. lemartialou

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    Last edited: Sep 22, 2023
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  46. amateurd

    amateurd

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    Onwards suggests no retroactive past claims to me
     
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  47. nalex66

    nalex66

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    Rev, Cher, 24, Onward. Rev share from 2024 (LTS?) onward.
     
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  48. Deleted User

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    Good deal if you just lost some millions at the stock market.
     
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  49. Fragment1

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    I'm not quite sure where captain america fits in though....maybe something to do with the "first"?
     
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  50. kristoof

    kristoof

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    Captain America
    Rev.
    Cher
    Maybe is American rev share only?
     
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