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Unity pixel art distorted sprites

Discussion in '2D' started by Dervi98, Jan 10, 2021.

  1. Dervi98

    Dervi98

    Joined:
    Jan 6, 2021
    Posts:
    5
    Hello everyone, ive just recently started making my very first game in 2D on Unity and im very new to game development.
    (Before i begin describing my problem, if you want to help me, please describe things step by step like you would be talking/explaining to a person who has never made games before)
    o the thing is that My character, or maybe trees, or maybe sometimes even other stuff, are getting distorted and some pixels are getting bigger, and some are getting smaller. Ive tried pixel perfect camera but it weirdly glitches with Cinemachine camera. I dont know what informations should i write/give so im going to paste only few.


    The edges on tree are slightly different. One is wider and one is like cut in half
    example.png Screenshot_1.png Screenshot_2.png Screenshot_3.png

    Screenshot_5.png - one eye smaller and one is bigger ( both are only one pixel)
     
  2. raarc

    raarc

    Joined:
    Jun 15, 2020
    Posts:
    535
    you need to research a topic called "pixel perfect in unity"
     
    Last edited: Jan 11, 2021
  3. ed_s

    ed_s

    Unity Technologies

    Joined:
    Apr 17, 2015
    Posts:
    165
  4. Dervi98

    Dervi98

    Joined:
    Jan 6, 2021
    Posts:
    5
    Ok i will try it lets see if it will work
     
  5. Dervi98

    Dervi98

    Joined:
    Jan 6, 2021
    Posts:
    5
    Yep it works, thanks