Hi, I want to know that Unity Physics actually uses GPU by default. If so, what will happen if the game executed with the no-gpu option (UNET server host)? Or, what is the gpu based physics assets on the github and asset store? Thanks.
There are some experiments with physics in GPU. However, all of them involve the implementation of the complete physical simulation from scratch: https://github.com/jknightdoeswork/gpu-physics-unity https://github.com/Ninjajie/Fusion