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Unity physics, Trigger Events and Hybrid ECS problem

Discussion in 'Data Oriented Technology Stack' started by Seto, Apr 2, 2019.

  1. Seto

    Seto

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    The character controller scene show us the way to use PhysicsBody and PhysicsShape for character controller. And make Gun as a child with Convert And Inject Game Object for it. It give me the ability to use Animator or other Hybrid feature for it.

    But what about the situation below. I want to add a PhysicsShape with isTrigger checked to the blade.

    Any suggestion for it? Thank you.
     
    Last edited: Apr 2, 2019
  2. Seto

    Seto

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    Oct 10, 2010
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    Anyone helps?
     
  3. Seto

    Seto

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    Still no one even after a week? How to solve a problem for such a hierarchy?
     
  4. TRS6123

    TRS6123

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  5. Seto

    Seto

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  6. NT_Ninetails

    NT_Ninetails

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  7. TRS6123

    TRS6123

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  8. RBogdy

    RBogdy

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