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Unity physic, buildings of the blocks are destroyed by themselves

Discussion in 'Physics' started by IgromanLab, Feb 18, 2019.

  1. IgromanLab

    IgromanLab

    Joined:
    Nov 17, 2017
    Posts:
    1
    Why? How can I fix it?
     
  2. Edy

    Edy

    Joined:
    Jun 3, 2010
    Posts:
    2,508
    Try playing with the physics options (Edit > Project Settings > Physics), especially:
    • Default Solver Iterations: increase
    • Default Solver Velocity Iterations: increase
    • Enable Adaptive Force
    • Contacts Generation: try Persistent Contact Manifold
    • Friction Type: Two Directional Friction Type
    Also ensure the physics materials assigned to your boxes are properly configured for low bouncing.
     
    SparrowGS likes this.
  3. SparrowGS

    SparrowGS

    Joined:
    Apr 6, 2017
    Posts:
    2,536
    I've had this problem before too, I think bumping up the sleep threshold a bit might help.(except for the instantiation moment)