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Unity Particle System - Shape Module- Mesh modes

Discussion in 'General Graphics' started by ReReMe, Sep 14, 2018.

  1. ReReMe

    ReReMe

    Joined:
    May 29, 2018
    Posts:
    5
    Hi guys, I was just watching this video on YouTube and it talked about some new features in Unity 2018 such as generating particles based on vertex count of a mesh. How can I test this out in Unity 2018.2 (our studio recently upgraded). I can't find any documentation for this despite hunting online



    Thanks
     
  2. richardkettlewell

    richardkettlewell

    Unity Technologies

    Joined:
    Sep 9, 2015
    Posts:
    2,235
    That particular feature is in 2018.3, the beta is out now :)
     
  3. ReReMe

    ReReMe

    Joined:
    May 29, 2018
    Posts:
    5
    Ah the video was uploaded in May so I thought it should've come in by the July 2018.2 update. Thanks anyways Richard cheers :)
     
    richardkettlewell likes this.
  4. richardkettlewell

    richardkettlewell

    Unity Technologies

    Joined:
    Sep 9, 2015
    Posts:
    2,235
  5. karl_jones

    karl_jones

    Unity Technologies

    Joined:
    May 5, 2015
    Posts:
    7,822
    I hear the guy who did the video had exclusive access to all the new features before they are out ;)
     
  6. ReReMe

    ReReMe

    Joined:
    May 29, 2018
    Posts:
    5
    It seems like we're staying on 2018.2 for the time being. Maybe for our next project.

    Thanks anyways guys

    EDIT : Oh hey! Its you from the Youtubes :D
     
    karl_jones and richardkettlewell like this.