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Unity Oculus Rift Pixels Per Display Overrride

Discussion in 'AR/VR (XR) Discussion' started by Freddy888, Jan 14, 2017.

  1. Freddy888

    Freddy888

    Joined:
    Sep 13, 2014
    Posts:
    165
    In using the Rift I have been using the Oculus Debug Tool to override the pixels per display for some things.

    Within Unity is there a way to set this in script or something please ?

    So that I no longer have to keep firing up the Debug tool.

    Thanks.
     
  2. Ostwind

    Ostwind

    Joined:
    Mar 22, 2011
    Posts:
    2,804
  3. Freddy888

    Freddy888

    Joined:
    Sep 13, 2014
    Posts:
    165
    Thank you.