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Unity new Input System problem with local Multiplayer

Discussion in 'Editor & General Support' started by blekkh, Jun 18, 2021.

  1. blekkh

    blekkh

    Joined:
    Feb 14, 2019
    Posts:
    19
    Hey guys! Im currently working on a 1v1 local multiplayer game. I just switched from the old input system to the new one. SO basically I followed this exact tutorial :



    The thing is that its working with my keyboard. So when I press on my keyboard a new Object gets created. But not when I press my controller.

    Here are pictures from the Input Debugger:



    So as you see unity can listen to my Controller and the controller shouldnt be the issue.

    Now I added the Player Input Manager.. this is the class thats listens to any input and creates an new "Player" when an input is received from a new device.

    here is the picture:


    I even specified the button to be the button im currently using. but still nothing. Is this a Unity problem or did I do something wrong? Because everythings working fine. By that I mean that the movement and stuff is working. Its just when I try to add a controller to the game it wont do anything. Pls help.