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Third Party Unity Networking or Photon asset for Turn based?

Discussion in 'Multiplayer' started by BusyRobot, Jan 7, 2017.

  1. BusyRobot

    BusyRobot

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    Can anyone recommend any asset projects for a turn based game? either using Unity networking or Photon (although would prefer Photon) Ideally it would be a complete project that I can adapt to what I need.
     
  2. tobiass

    tobiass

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    > Ideally it would be a complete project that I can adapt to what I need.
    You should roughly describe what you need...
     
  3. BusyRobot

    BusyRobot

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    A complete project asset (or something close) which is for a turn based game, which either uses Photon or Unity networking, which I can purchase on the asset store. I've looked but couldn't see anything like that. It also seems after some research that Photon doesn't really do turn-based?
     
  4. tobiass

    tobiass

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    Photon focuses on enabling fast communication but it can be used for turnbased games. It's not defining the rules or gameplay. How you use it (e.g. how frequently), is up to you. Same with any other networking.

    Look into the Asset Store. If anyone sells a complete project, it's going to be there:
    http://assetstore.unity3d.com
     
  5. BusyRobot

    BusyRobot

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    Feb 22, 2013
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    I've already looked on the store, but couldn't see any complete projects for turn based using Photon.