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Question Unity Multiplayer services support in WebGL ?

Discussion in 'Web' started by rayanghosh99, Jan 28, 2024.

  1. rayanghosh99

    rayanghosh99

    Joined:
    Sep 4, 2020
    Posts:
    18
    Hello, I am planning to build games for WebGL, I was wondering if all unity multiplayer services such as lobby, relay, matchmaking etc are supported for this WebGL platform.

    I find UGS extremely easy to implement as opposed to mirror or photon pun, however I am aware photon supports WebGL yet I wanted to learn if UGS also does... I think there are some UGS that support WebGL, example authentication, remote config etc but I am keen on learning about multiplayer ones.

    There has to be some way, please let me about this.
    Thanks, BR.:D
     
  2. bugfinders

    bugfinders

    Joined:
    Jul 5, 2018
    Posts:
    1,736
    Yes it does well i havent tried matchmaking but everything else seems to
     

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