Search Unity

Question Unity MARS Body Tracking - Encompass the cloth model to entire body

Discussion in 'Unity MARS' started by shubhro, Mar 29, 2023.

  1. shubhro

    shubhro

    Joined:
    Feb 5, 2022
    Posts:
    12
    I am trying to build a Fashion AR fitting room AR application where the cloth model will be superimposed into the tracked body. I am using Unity MARS for this. Till now it is tracking the body quite well and putting the cloth model according to the tracked body pose.

    But i want the model to encompass the entire body so that it gives the impression of user wearing it.
    Just like below image:
    upload_2023-3-29_15-34-38.png
    I think it as something to do with body meshes.
    my current app tracking result:
    upload_2023-3-29_15-41-37.png
    Thank you
     
  2. estherbello

    estherbello

    Joined:
    Aug 11, 2021
    Posts:
    4
    hello. Please did you finally figure this out?
     
  3. macgregger

    macgregger

    Joined:
    Feb 13, 2018
    Posts:
    28
    I have that problem aswell. In the simulation view the mesh scales MOSTLY correct. But one I build it it is smaller. I also noticed differences in the quality between Iphones. On Iphone 12 Pro it works better than on Iphone 13 Pro for example.

    This is really annoying. Does anybody have a fix?
     
  4. shubhro

    shubhro

    Joined:
    Feb 5, 2022
    Posts:
    12
    I would also like some kind of solution for this, for now i am just giving the user various sizes to choose from (for example X, XL). Also with URP it was working fine but, when we decided to go back to Built-in, weird pink glitches started to pop up.
     

    Attached Files: