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Unity MacOS Plugin Bundle Notarization Problem.

Discussion in 'macOS' started by slkim_unity, Apr 13, 2020.

  1. slkim_unity

    slkim_unity

    Joined:
    Apr 13, 2020
    Posts:
    1
    Unity destroys Notarization of bundle.
    I think this is because Unity creates a meta file in the bundle.

    Can you tell me when this problem will be solved? or is there another way?
     
  2. andrews_unity

    andrews_unity

    Unity Technologies

    Joined:
    Dec 11, 2015
    Posts:
    264
    We are aware of this issue, you will need to remove the meta files as some post build step at the moment. We are working on a solution.
     
  3. goekhan_wikitude

    goekhan_wikitude

    Joined:
    Nov 20, 2020
    Posts:
    1
  4. kassskata

    kassskata

    Joined:
    Sep 24, 2019
    Posts:
    16
    Whether you already have an official solution to the problem?
    Could you please explain a bit more about what you mean by "removing .meta files"?
    We remove them, code-sign, notarize, staple, and when importing into project in any version of Unity editor, the process removes the notarization because it alters the file structure of the bundle file with new .meta files.
    We have complaints from clients due to this issue, please help!
     
    Last edited: Oct 30, 2023