Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. Join us on March 30, 2023, between 5 am & 1 pm EST, in the Performance Profiling Dev Blitz Day 2023 - Q&A forum and Discord where you can connect with our teams behind the Memory and CPU Profilers.
    Dismiss Notice

Question Unity Locking Animation Keyframe Values to Weird Values

Discussion in 'Animation' started by RealDragonHours, Mar 11, 2022.

  1. RealDragonHours

    RealDragonHours

    Joined:
    Feb 7, 2021
    Posts:
    4
    Hello, I was trying to move an object using root motion animation but when trying to create animations, the values I enter into position/rotation parameters for keyframes are locked to a portion of what I entered. I have no idea if I've done something wrong or if this is a Unity problem since this is the first time I've used root motion.

    If you need me to expand the hierarchy or show something else let me know and I'll happily oblige. Thanks

    This GIF shows what I mean problem.gif