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Question Unity Locking Animation Keyframe Values to Weird Values

Discussion in 'Animation' started by RealDragonHours, Mar 11, 2022.

  1. RealDragonHours


    Feb 7, 2021
    Hello, I was trying to move an object using root motion animation but when trying to create animations, the values I enter into position/rotation parameters for keyframes are locked to a portion of what I entered. I have no idea if I've done something wrong or if this is a Unity problem since this is the first time I've used root motion.

    If you need me to expand the hierarchy or show something else let me know and I'll happily oblige. Thanks

    This GIF shows what I mean problem.gif