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Question Unity Localisation Out of Bound

Discussion in 'Localization Tools' started by camouflaged_penguin, Nov 21, 2022.

  1. camouflaged_penguin

    camouflaged_penguin

    Joined:
    Jun 1, 2021
    Posts:
    22
    Hi there

    When i want to add a Localisation to a TextMeshPro Game Object everything seems fine until i want to also add it to the prefab. After that i get Out of Bound errors.

    I am not sure which array does this problems and why.
     

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  2. karl_jones

    karl_jones

    Unity Technologies

    Joined:
    May 5, 2015
    Posts:
    7,846
    This looks like an old bug in Unity. It was fixed in one of the patch releases, can you try updating to the latest patch release?
     
  3. camouflaged_penguin

    camouflaged_penguin

    Joined:
    Jun 1, 2021
    Posts:
    22
    ah ok.
    damn i can't do that. we are stuck to a specific unity version.
     
  4. karl_jones

    karl_jones

    Unity Technologies

    Joined:
    May 5, 2015
    Posts:
    7,846
    Its safe to ignore the error, it's just coming from the inspector.