Hello, I am currently developing an open source game which allows users to create their own content within the game and host personal servers for others to join. I know some individuals in the past have had run into license issues with Unity over doing similar things and I have been hesitant to start in fear of something similar happening. Do the Unity licenses allow me to do this? And if so, under what rules or regulations? I'm also highly curious how the Asset Store would tie into things, with the game being open source. If it makes a difference, the game I'm designing, Awgen, is intended to be the gamification of a game engine. Allowing users to create full games as they play. Think something similar to Minecraft or Sims, but you're actually producing fully finished games as you play. Thank you for taking the time to answer my question and I hope you have a wonderful day.