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Unity keeps creating another crashed unity process

Discussion in 'Editor & General Support' started by Jarpitskij, May 17, 2021.

  1. Jarpitskij

    Jarpitskij

    Joined:
    Jun 20, 2020
    Posts:
    5
    Hi

    Anyone have any idea, why Unity keeps creating another Unity process which is crashed from the beginning when it appears? If i delete process, it appears again. Sometimes i can work hours without problem and sometimes it appears just a seconds after deletion.

    macOS 11.3 (20E232) + Unity 2021.1.1f1.


    It bugs greatly because Visual Studio keeps asking which Unity to use when trying to run script that is edited. It does not seem cause any other problems except it consumes resources and bugs user in Visual Studio.





    Any help where to look for the "birth history of extra crashed Unity process"?

    Thanks.