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Unity isn't rendering the post effects on the RenderTexture

Discussion in 'Universal Render Pipeline' started by xxxDOSxxx, Oct 30, 2019.

  1. xxxDOSxxx

    xxxDOSxxx

    Joined:
    Sep 29, 2016
    Posts:
    7
    I am using Unity 2019.3.0b7 Universal Render Pipeline (preview 3 - 3.0.0 ) and ARFoundation and Latest Post Procesing. In Android build, Nat Corder is not capuring Post Procesing Effects Like bloom. Color space Gamma. Nat Corder is calling Camera.Render with a RenderTexture, which captures the frame that is then sent for encoding.
     

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