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Question Unity IOS Cloud Builds Keeps Crashing

Discussion in 'Unity Build Automation' started by Dan_Unity_Dev, Apr 26, 2022.

  1. Dan_Unity_Dev

    Dan_Unity_Dev

    Joined:
    Feb 17, 2022
    Posts:
    1
    Hy, I am using Unity 2020.3 and I recently updated all of my project's SDKs and Plugins after which the IOS cloud builds keeps crashing on app startup, I have already tried clean building it doesn't help the build completes successfully and after it is installed as soon as I click on the app screen is shown for 1 second and then the app crashes, I was unable to get any logs or crash reports.
    However when I build and run locally from my Mac the app runs totally fine without crashing.
    Following is the list of plugins used in my project:
    • Max SDK
    • Firebase (Crashlytics, Analytics, Remote Config)
    • Facebook SDK
    • AppsFlyer
    Does anyone know what's happening here?
     
  2. yuanzichun2000

    yuanzichun2000

    Joined:
    Aug 29, 2021
    Posts:
    2
    Have you found a solution to this? I am also experiencing the same issue.