Hi there, We just released a game on open beta a week ago. And taking a look at the numbers, the figures I'm seeing in Unity Analytics never match what I'm getting from Google. There's only 1 refund so far so it's not that. We are using the CrossPlatformValidator which helps getting rid of a lot of noise, and I'm assuming there's some server-side receipt validation as well on Unity Analytics. Is this to be expected or am I missing something? Thanks!