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Unity IAP init failed with InitializationFailureReason.NoProductsAvailable on iOS

Discussion in 'Unity IAP' started by TianWenwen, Jul 29, 2019.

  1. TianWenwen

    TianWenwen

    Joined:
    Jul 3, 2019
    Posts:
    1
    Hi, there are some users of our game that have encountered this problem on iOS, iap init failed with the reason InitializationFailureReason.NoProductsAvailable. The proportion of users that have this problem is obviously higher in China than in other countries or regions. But the code of the game is the same on Apple Store.
    Please help me find the cause of the problem, any help will be appreciated.
     
  2. JeffDUnity3D

    JeffDUnity3D

    Joined:
    May 2, 2017
    Posts:
    14,446